Gibbon: Beyond the Trees is a 2D adventure game with hand-drawn art that follows a lost gibbon on a risky journey through unknown lands in search of home. Its story draws on real ecological issues and was shaped in collaboration with local people and experts from Southeast Asia. It was developed and published by Broken Rules, a studio from Austria, launching first on Apple Arcade in 2022 and reaching Windows in May of that year.
As its subtitle suggests, Gibbous - A Cthulhu Adventure takes the point-and-click adventure format into Cthulhu-themed territory. Romanian developer Stuck In Attic developed and published it, releasing it on Steam and GOG in August 2019 for Windows, macOS and Linux, with a Nintendo Switch version as well. It holds a Metacritic score of 74 and carries an indie tag on Steam.
GigaBash is a brawler about giant monsters, drawing on the kaiju tradition for its towering fighters and destructive battles. Its roster includes guest appearances from the Godzilla, Ultraman and Gamera franchises, alongside its own creatures. Passion Republic Games, an independent studio from Malaysia, both made and published it, arriving on Windows in August 2022 with additional console versions following a year later.
Giraffe and Annika blends action-adventure exploration with rhythm-driven battles. Annika, a catgirl with no memory, wakes up stranded on the island of Spica and teams up with a boy named Giraffe to find three star fragments that can restore her past. Encounters are nonviolent, resolved by hitting notes in time with the music. It was made by Japanese indie studio Atelier Mimina, published by Playism among others, and released on Windows in February 2020.
Glyphica: Typing Survival turns keyboard skill into a weapon: enemies pour into a minimalist arena and are cut down by typing quickly and accurately. It mixes roguelite runs, bullet hell shooting and horde survival, with a chosen weapon loadout shaping each attempt. The game comes from aliasBLACK, an independent studio in Singapore, and launched on Steam in early access in October 2024 with Squeaky Wheel publishing.
Gnosia is a visual novel built on social deduction, set aboard a spaceship threatened by a parasitic affliction called gnosia that takes over its hosts. The amnesiac player either investigates which crewmates may be infected or plays as one of the infected, while also working to break a time loop with the help of a silver key. Japanese studio Petit Depotto first released it in 2019, and the Windows version came in January 2022.
Goat Simulator is a comedic sandbox game in which the player controls a goat and tries to cause as much chaos as possible across an open map, without any larger objective. Its developer likens the flow to skateboarding games, and the team deliberately kept many harmless bugs for their comic value. Swedish studio Coffee Stain Studios grew it from a joke prototype made at an internal game jam, released it in 2014 and built it in Unreal Engine 3.
Godlike Burger is a darkly comic restaurant management game set in space. You run an eatery for alien customers and secretly dispatch some of them in creative ways, turning them into ingredients for the menu while keeping the rest coming back. Steam lists it as simulation and strategy. It was developed by Liquid Pug, a studio from Belarus, and published by Daedalic Entertainment in April 2022 for Windows, Mac and Linux.
Gods Will Be Watching is a point-and-click adventure pitched as a thriller, dropping the player into a series of tense scenarios and asking them to avert a crisis in each. Its core loop revolves around juggling scarce resources against the clock. Spanish studio Deconstructeam built it in GameMaker, and Devolver Digital published it in July 2014 for Windows, macOS and Linux, with an iOS port arriving in December 2015.
Going Medieval is a colony simulation in which the player guides a band of survivors rebuilding after a Black Death-like plague. It takes place in an alternate-history version of 14th-century Britain and is often likened to RimWorld and Dwarf Fortress for the depth of its building and simulation systems. The game comes from the Serbian independent developer Foxy Voxel, entered early access in 2021 and fully launched in March 2026.
Golf Club Nostalgia is a golf puzzler set on an Earth abandoned by humanity, where the wealthy who escaped to Mars return to play among the ruins. Players shoot through wrecked monuments, malls and museums while the story unfolds mostly through a radio broadcast soundtrack. Made by Demagog Studio from Serbia, it first appeared on mobile in 2018 and reached Windows in 2021, with critics praising its music and art over its simple golf.
Gomo is an adventure played in the point-and-click tradition, made by the Slovak company Fishcow Studio. Available descriptions say little beyond its genre, so the specifics of its story and puzzles are left for players to discover. It was published by Daedalic Entertainment and released on Steam in December 2013 for Windows and Mac, and it holds a Metacritic score of 50.
GoNNER is a roguelike action game that has been likened to a shooter version of Spelunky, mixing run-based progression with gunplay across randomised levels. It was developed by Art in Heart, a studio from Sweden, and published by Raw Fury for Windows, macOS and Linux in October 2016, with a Nintendo Switch version arriving in 2017. The game holds a Metacritic score of 81, and a sequel, Gonner 2, followed in 2020.
Granny 3 is an adventure game from DVloper, a developer based in Slovakia, released on Steam for Windows in 2021. The goal is to get away from Granny and Grandpa, and the player is given five days in which to manage it. The store listing offers little detail beyond that premise, which frames the game as a race against time to break free from the two antagonists before the days run out.
A psychological thriller with strong religious themes, Gray Dawn follows Father Abraham, a priest searching for an altar boy who has disappeared. Romanian independent studio Interactive Stone made this survival horror title, built with Unreal Engine 4 and released in June 2018. Steam lists it as an adventure title, and it holds a Metacritic score of 71.
Green Hell drops the player into the Amazon rainforest with little more than their wits. Staying alive means crafting tools, hunting, gathering resources and building anything from a crude shelter to a fortified base, and the jungle can be tackled alone or in co-op with friends. It was developed by Creepy Jar of Poland, released on Windows in 2019, and later reached several console generations before development wrapped up in 2024.
من تطوير Charlie Oscar Lima Tango Interactive Entertainment · Lithuania
Gremlins, Inc. is a digital board game played in turns, set in a steampunk world populated by gremlins. As a turn-based strategy title, it asks players to plan their moves carefully to get ahead of rivals at the table. It was made by Lithuanian indie studio Charlie Oscar, designed by Alexey Bokulev of Eador: Genesis, and produced by Sergei Klimov. After an Early Access period that started in 2015, it fully launched on Steam in March 2016.
GRIME is a Metroidvania with role-playing systems and a soulsvania streak, built around exploring an interconnected world and fighting through it. It comes from Clover Bite, an independent developer in Israel, and was published by Akupara Games. The game first arrived in August 2021 on Windows and Google Stadia before reaching PlayStation, Xbox and Nintendo Switch in later years. Critics were broadly positive, and a follow-up, Grime II, was announced in 2023.
GRIME II is a surreal action-adventure metroidvania in which you play a being that steals the forms of others. Tendrils made of hands let you absorb enemies and then summon moulds shaped like them, while you explore a strange, lived-in world with an obsession for art. It is developed by Clover Bite, a studio from Israel, published by Kwalee, and arrived on Windows in March 2026.
من تطوير Sokpop Collective, Tom van den Boogaart · Netherlands
Grunn is a gardening simulation that hides a horror game beneath its calm surface. The player rides a bus to a Dutch village, looks after a garden there, and gradually uncovers the secrets behind the place. It was made by Tom van den Boogaart, an independent developer from the Netherlands and member of Sokpop Collective, and released in 2024. Critics singled out the gap between its cosy appearance and the dread underneath.
من تطوير Suspicious Developments · المملكة المتحدة
Gunpoint is a stealth puzzle-platformer made by UK-based indie developer Tom Francis under the Suspicious Developments name, built in GameMaker and released for Windows in June 2013. As freelance spy Richard Conway, players slip into buildings, dodge guards and use gadgets like the Crosslink, which rewires electrical circuits, to bypass security. Along the way Conway tries to clear his name of a murder, and the game later opened the studio's Defenestration Trilogy.
Guns and Robots is a free-to-play online shooter viewed from a third-person camera, with a bright cartoon look. Its main hook is assembling your own robot fighter from parts before heading into team-based matches in open arenas. Masthead Studios, based in Bulgaria, developed it for Windows, and it launched in 2014. Steam also tags it as a massively multiplayer RPG.
Hades is a roguelite action RPG in which Zagreus, son of the god of the dead, fights to break out of the Underworld with help from Olympian gifts. Every run offers randomised chambers and fast hack-and-slash fighting built on attacks, dashes and magic, while treasure earned between deaths unlocks lasting upgrades. Supergiant Games, an American studio, released it in 2020, and multiple award shows and publications gave it game of the year honours.
Hades II casts players as Melinoe, a princess of the Underworld and the sister of Zagreus, on a quest to bring down Chronos, the Titan of Time, with help from the Olympian gods. It blends a roguelike structure with action role-playing combat. Supergiant Games, based in the United States, developed and published this first sequel in its history, moving from early access in 2024 to a full launch in September 2025, and critics praised its gameplay, art, music and voice work.