An editorial guide from The Gaming Nest to indie games from Europe, the Americas, Asia, Africa, MENA and Oceania — each with original notes and a link to its store page.
These are editorial pages. The developers and publishers are not affiliated with The Gaming Nest unless explicitly stated.
9 Years of Shadows is a Metroidvania from the Mexican studio Halberd Studios. You play Europa, exploring Talos Castle with her ghostly companion Apino, defeating enemies and bosses to collect armor pieces that open new areas. Its hand-crafted pixel art is about bringing color back to a world covered in darkness.
Among the Sleep is a first-person horror adventure from the Norwegian studio Krillbite Studio in which you play a small child. Trapped in a strange nightmare, you crawl and toddle through your home and beyond while searching for your mother. Seeing everything from a toddler's height makes familiar spaces feel threatening.
Badiya is a sandbox survival RPG set in the desert lands of the First World War era, from the Saudi Arabian studio Semaphore. You choose your own path through the sands, whether that means joining wars, trading along the spice routes or hunting for treasure. It is one of the few survival games built around an Arabian desert setting, and it is still growing in early access.
Black Book is a dark adventure RPG steeped in Slavic mythology from Morteshka, the Russian studio behind The Mooseman. You play a young sorceress in a world where people live alongside creatures from folklore, and battles are fought with cards drawn from a book of spells. It is a strong example of an indie game built directly on regional myths and folk belief.
Blasphemous is a Metroidvania from the Spanish studio The Game Kitchen, set in the dark world of Cvstodia. You explore, upgrade your abilities and fight through hordes of enemies with brutal hack-and-slash combat and savage executions. It began as a Kickstarter campaign in 2017 and draws heavily on religious imagery.
Candleman is a 3D puzzle platformer from the Chinese studio Spotlightor Interactive, which began as a Ludum Dare game jam prototype. You play a small candle that can only burn for ten seconds in total, so every moment of light has to be spent carefully while you find your way through the dark. It is a gentle, atmospheric game built around one memorable constraint.
Carto is a puzzle adventure from the Taiwanese studio Sunhead Games about a girl named Carto trying to find her way back to her family. Its central idea is that you rearrange the map itself, moving and rotating pieces of the world to open new paths and solve problems. A calm, friendly game with a genuinely original core mechanic.
Cat Quest is a light action RPG from the Singapore studio The Gentlebros, set in an open world full of cats, puns and loot. You explore the map, take on quests and fight with a mix of melee attacks and magic, all at a brisk pace that suits short sessions. It was well received by critics and is an easy RPG to recommend to newcomers.
Children of Morta is a story-driven action RPG with roguelike elements about the Bergson family, the guardians of Mount Morta, who must hold back a spreading evil called the Corruption. Rather than a lone hero, you lead the whole family, each member with their own flaws, strengths and part to play in the story. It was developed by Dead Mage, a studio with roots in Iran.
Chinese Parents is a child-raising life simulation from the Beijing-based studio Moyuwan Games. You live a kid's life in China from birth to the end of high school, balancing study, friendships and family pressure on the way to the Gaokao exam. It became a bestseller on Steam and a notable success for the Chinese indie scene.
Coffee Talk is a cozy visual novel from the Indonesian studio Toge Productions. You run a late-night coffee shop in a fantasy version of Seattle, listening to the problems of your customers and serving them drinks while their stories unfold. With pixel art inspired by 1990s anime, it is about conversation and warmth rather than challenge.
Conarium is a first-person Lovecraftian horror adventure from the Turkish studio Zoetrope Interactive, inspired by H. P. Lovecraft's novella At the Mountains of Madness. It follows a group of scientists who try to push past what they believe are the limits of nature, and it favors atmosphere, exploration and puzzles over combat. A good pick for fans of slow-burn cosmic horror.
Cris Tales is a role-playing game from the Colombian indie studios Dreams Uncorporated and SYCK, made as a love letter to classic JRPGs. Its signature idea splits the screen into past, present and future at the same time, so your choices visibly reshape what comes next. A colorful, hand-drawn take on a traditional genre.
Critters for Sale is an unusual adventure by the Moroccan independent developer Sonoshee, described as a hybrid of point-and-click adventure and visual novel. It is an episodic collection of five short stories tied together by themes such as time travel, black magic and immortality. Its striking, experimental presentation makes it one of the more distinctive indie releases from North Africa.
Darkwood is a survival horror game from the Polish studio Acid Wizard Studio. By day you scavenge and explore a strange, ever-changing forest, and by night you barricade your hideout and try to survive until morning. It builds dread through sound, limited vision and uncertainty rather than cheap scares.
Dead Cells is a roguelike Metroidvania action game from the French independent developer Motion Twin. You play a strange creature fighting its way out of a diseased island, with levels that change on every run and no checkpoints to fall back on. Fast, fluid combat and a huge variety of weapons keep each attempt feeling fresh.
Detention is a 2D atmospheric horror adventure from the Taiwanese studio Red Candle Games, set in 1960s Taiwan under martial law. It weaves religious elements from Taiwanese culture and mythology into a story about fear, guilt and memory. The game is widely admired for using horror to explore a real and painful period of history.
DreadOut is a third-person supernatural horror game from the Indonesian independent developer Digital Happiness. A group of high school students find an abandoned town, and Linda has to face its ghosts armed mostly with her smartphone camera. Its Indonesian setting and supernatural themes make it a distinctive entry in the survival horror genre.
Dyson Sphere Program is a factory-building simulation from the Chinese studio Youthcat Studio, in which you grow a small workshop into an industrial network spanning a whole galaxy. You gather resources, design production lines and eventually harness the power of entire stars. It launched in early access in 2021 and quickly became a standout in the automation genre.
Eastward is an action-adventure RPG from the Chinese studio Pixpil, set in a society slowly falling apart. You travel east through towns full of strange characters, fighting with a frying pan and other improvised tools alongside a companion with mysterious powers. Its detailed pixel art and warm, bittersweet story are what most players remember.
Engare is a puzzle game about motion and geometry by Iranian designer Mahdi Bahrami. You trace the path of a point on a moving object to recreate a target shape, a little like a Spirograph, and a separate free-form mode turns the same idea into a drawing tool. Its design draws on Islamic art and sacred geometry, which makes every solved puzzle look like a pattern.
Fight'N Rage is a side-scrolling beat 'em up from the Uruguayan developer SebaGamesDev, inspired by the arcade classics of the 1990s and styled to match them. It is often cited as one of the best modern beat 'em ups, with deep combat and plenty of secrets for players who dig into it.
Forager is a 2D open-world adventure from the Argentine studio HopFrog in which you gather resources, craft tools and build your base from nothing. Earned gold buys new pieces of land to explore, each hiding puzzles, dungeons and secrets. Its constant sense of progress makes it hard to put down.
Furi is a fast action game from the French indie studio The Game Bakers that consists entirely of boss fights. Each guardian stands between you and your freedom, and battles mix close sword fighting with twin-stick shooting in a colorful, retro science-fiction setting. It rewards learning patterns and reacting precisely.