An editorial guide from The Gaming Nest to indie games from Europe, the Americas, Asia, Africa, MENA and Oceania — each with original notes and a link to its store page.
These are editorial pages. The developers and publishers are not affiliated with The Gaming Nest unless explicitly stated.
OverGun is a 2D pixel-art platform shooter whose hero carries a gun too big for him to handle. The player has to control the weapon and its recoil while working through a dungeon of enemies. Xerise, an Algerian studio, made it for the GMTK 2020 game jam with pixel art by Pixelhole, and it is a free Windows download on itch.io.
The Last Warrior: Spirit of Fire is a 3D open-world action RPG in which the player collects level items, fights enemies and beats bosses to reach the final stage, gaining a new ability in each level. It was built in Unity over six months. Its developer, Ringosoft (Souhil Sid, now publishing as DT Games), appears in Games Industry Africa's list of Algerian studios, and the game is a free download on itch.io.
The Blue: Village Chronicles is a fantasy adventure about saving a village from a water crisis. The player is a villager who explores forests, solves puzzles and restores the village's water supply, and the game carries a message about water conservation. It comes from DT Games, the itch.io account of the Algerian developer behind Ringosoft, and is available for Windows and Linux.
Tower Attack reverses tower defense: the player leads the invaders instead of building defences. You plan a route for a team of creatures with different abilities through tower-guarded paths, then launch the attack and adjust the plan when it fails. Walid Yousfi of the Algerian studio Xerise made it in GameMaker for the Game Maker's Toolkit Jam, with blueprint-style art, and it is a Windows download on itch.io.
Cairo Metro Remastered is a free first-person survival horror game that mixes puzzles, exploration and psychological tension, with the puzzles tied to its story. A session lasts about half an hour and it supports Arabic and English. Its creator, Youssef, says he built everything himself in under two months, from code to enemy AI and interface. The itch.io page is written in Egyptian Arabic and accepts Egyptian payment methods.
By Elhaitham Ashmawy, Mohamed Eshmawy, Nour Ashmawy · Egypt
Inheritors 2078 is a hybrid of real-time strategy and third- and first-person shooting, with multiplayer and co-op support. Set in a near future where AI machines once used by humans have turned on them across the solar system, it lets players command forces from above or drop into the fight directly. It was built by Egyptian developer Elhaitham Ashmawy with Mohamed and Nour Ashmawy, and was presented at Insomnia Egypt.
Implements of Hell is a short first-person psychological horror game set in a realistic house in 1910. The player explores the rooms, uncovers the secrets behind a series of unsettling events and can change how the story ends; a full run takes around 90 minutes. The pace is slow and atmospheric rather than action-driven. It is made by PsychoRavens, an Egyptian team that showed its work in the indie area of the Insomnia Egypt gaming festival.
Nashama Tactics is a short tactical card game about football: the Nashama, the nickname of Jordan's national team, are losing, and the player rearranges tactic cards to help them win the World Cup. It is available on itch.io for Windows and Linux. It was made by Zunbarak, an indie developer listed among the Jordanian indie game developers in the 962Games directory.
Omitted is a first-person psychological horror game set in an abandoned hospital from 1917 that is still full of forgotten patients. Players move through dark corridors and past the inmates while trying to recover the protagonist's memory of why he is there. Working out the story is the key to finishing it. It is the second horror game from PsychoRavens, an Egyptian indie team that followed it up with the co-op title Project Unknown.
Project Unknown is an online co-op horror game in which players join a firm that clears ghosts out of cheap, haunted properties so clients can sell them. Each playable character has special abilities, and teams use tools and RPG-style progression to study ghost patterns and exorcise them. It builds on the single-player horror of the team's earlier games. It was developed by Egyptian team PsychoRavens and published by Nightmare Studios.
Wandness: WandCraft Survivor is an action game about building magic wands from more than 50 components and elemental gems, which change how over 20 projectile types behave. Players combine these into synergies while fighting through procedurally generated dungeons and bosses. Experimenting with builds is the core loop. It is published by Knight Owl Games, an indie studio in Alexandria, Egypt, which co-developed it with Binary Lunar, the studio behind AvoCuddle.
Torliga Champions is a mobile sports game that Istikan Studio lists for the Apple App Store and Google Play. It appeared on the App Store in May 2026 under Tornet, the company that backs the studio, and sits alongside the studio's simulation and strategy titles. Istikan Studio is a game development and outsourcing studio rooted in Kurdistan, Iraq, with Danar Kayfi as its head of development.
Offsync is a 2D isometric narrative adventure in which rhythm drives both exploration and combat. Players read patterns, parry threats in time with the beat, restore broken places and face musical confrontations in a world powered by resonance. It is listed on Steam under Kiddo Interactive, the same developer account that publishes MathPunk Chronicles from the Moroccan studio Kiddo Education.
DeadBox is a puzzle-platformer in which the player is a small box that can sacrifice itself, leaving a dead box behind that presses buttons and opens doors. Each sacrifice costs a life, so the ability has to be used carefully, and levels award up to three stars for speed while guns, spikes and fans add pressure. It is made by Zunbarak, an indie developer listed in Jordan's 962Games directory.
Depth is an asymmetrical multiplayer shooter played from a first-person view beneath the waves. One side controls divers searching for treasure, while the other side plays as sharks hunting them down. It comes from New Zealand, was built with Unreal Engine 3 and launched on Windows in 2014. The contrast between treasure-seeking humans and predators of the deep gives each match two very different ways to play.
Haven Park is a relaxed adventure about caring for a nature park. Players wander its grounds, gather materials and put up buildings that help draw visitors in, with exploration encouraged at every turn. It was the debut release of Bubblebird Studio, published by Mooneye Studios in 2021 as the first title in its Mooneye Indies line for smaller creators. Reviewers enjoyed its presentation and gentle tone but were less taken with its mechanics and puzzles.
112 Operator puts players in charge of emergency services, taking incoming calls and choosing which first responders to dispatch to each incident. It blends simulation with real-time strategy, and a series of downloadable content updates widened the range of emergencies, services and scenarios on offer. Polish studio Jutsu Games developed it and Games Operators published it in 2020; the game is built on Unity 2018 and received average reviews at launch.
140 is a minimalist platformer from Carlsen Games, a developer based in Denmark, released for Windows, Mac and Linux in 2013. Players travel through four levels, each paired with its own electronic soundtrack, as music and visuals combine into a synesthetic experience layered over tough platforming. Critics compared its music-synced play to the Bit.Trip series and Sound Shapes. Its director, Jeppe Carlsen, had earlier worked on Playdead's Limbo.
1993 Space Machine is a shoot 'em up that finally saw release in 2016 on Windows and Mac. Its roots go back to an abandoned Amiga project called Shenandoah: Daughter of the Stars, which had been planned for 1993 before work stopped. Exceed and Aurora Punks, working from Sweden, are credited as developers, with Aurora Punks publishing. Details on its stages and systems are not part of the available facts, so it is best understood as a revived retro-style shooter.
60 Seconds! opens with a nuclear bomb about to strike a suburban town and gives a family of four one frantic minute to grab whatever supplies they can. The rest of the game is about surviving on that haul and, eventually, escaping to somewhere safer. Polish studio Robot Gentleman developed and self-published it in May 2015; the project began as an experiment to test whether Unity suited the team, and a remastered edition arrived in 2019.
6180 the moon is a short puzzle platformer in which the player guides the Moon on a search for the missing Sun, whose absence has left Earth stuck in endless night. It was made by South Korean developer Turtle Cream together with Miara Sung, and first appeared on Windows in March 2013 through an Indie Royale bundle. The Steam release followed in 2014 on Windows, macOS and Linux, with PokPoong Games also credited on the store page.
7 Days to Die is a survival horror game set in a post-apocalyptic open world, and its Steam listing spans action, RPG, simulation and strategy categories. It was developed by The Fun Pimps, a studio from the United States, and spent a long stretch in early access starting in December 2013. After years of updates, its finished 1.0 release arrived in July 2024 on PC as well as current PlayStation and Xbox hardware.
868-HACK is a compact roguelike in which you play a hacking program inside a computer network, grabbing as much data as you can before defence programs wipe you out. It began in the Seven-Day Roguelike challenge in 2013 and was made and published by Michael Brough of New Zealand. After iOS it reached Windows and Mac in 2015. At the Independent Games Festival it received a design nomination plus a Seumas McNally Grand Prize honorable mention.
In 911 Operator you take on the job of an emergency call handler, answering incoming calls and deciding whether police, paramedics or firefighters should be sent to each incident. Steam classes it as casual simulation and strategy. Polish studio Jutsu Games built it after a successful Kickstarter campaign in the summer of 2016, and it launched on PC in February 2017, later followed by a sequel, 112 Operator, in 2020.