926 indie games in this list, released 2014–2026, from developers such as yeo, Abrakam Entertainment SA, Okomotive. Pick one to read our editorial note and jump to its store page.
These are editorial pages. The developers and publishers are not affiliated with The Gaming Nest unless explicitly stated.
Fading Afternoon is a beat 'em up with action, adventure and role-playing elements, released for Windows in September 2023, with a Nintendo Switch version following in 2024. Yeo made it as a third project, following The Friends of Ringo Ishikawa and Arrest of a Stone Buddha, and it shares their themes and visual style. The developer is based in Russia, and IndieArk co-published the release.
Faeria is a digital collectible card game fused with turn-based strategy, played out on a shifting game board inside a fantasy world. Matches combine deck choices with positional play, since the board itself changes as the battle goes on. It was developed by Abrakam in Belgium and arrived on desktop in 2017, with console versions following in 2020. Critics responded well to it, and it holds a favourable aggregate score.
Okomotive, a studio from Switzerland, followed FAR: Lone Sails with FAR: Changing Tides in 2022, a side-scrolling adventure with puzzle elements published by Frontier Foundry. The atmospheric journey follows a young boy and the ship he sails as he sets out across a post-apocalyptic world to find a new home. Keeping the vessel moving and navigating obstacles along the way forms the heart of the experience.
FAR: Lone Sails is an exploration adventure from Okomotive, a development company in Switzerland, first released for Windows and macOS in 2018. Players cross a dried-up seabed strewn with the ruins of a fallen civilization, keeping a one-of-a-kind vehicle running while getting past obstacles and enduring harsh weather. Its setting is post-apocalyptic, and a sequel, FAR: Changing Tides, followed in 2022.
Farlanders is a turn-based city-building strategy game about founding a colony on Mars, with puzzle elements on 2D grid maps that are procedurally generated. Every structure must link back to the base through wires, pipes or tunnels, terraforming is central to success, and limited space forces careful trade-offs between food, water and energy. It was created by Andrii Bychkovskyi in Ukraine, published by Crytivo, and released in January 2023.
Fear & Hunger is a survival horror role-playing game by Finnish solo developer Miro Haverinen, made with RPG Maker and released in 2018. Players pick one of four characters and descend into a deadly dungeon labyrinth in a dark medieval setting, searching for a man named Le'garde. Turn-based fights are harsh, with party members able to die permanently or lose limbs, while physical health, mental health and hunger must all be managed and saving carries risk.
Home Alone is the opening episode of Fears to Fathom, an anthology of short psychological horror games based on supposedly true stories sent in by players. Each chapter presents a self-contained tale told from the perspective of someone who lived through it, and Steam lists this one as a free-to-play casual adventure. The series is made by Indian solo developer Mukul Negi, known online as Rayll, and this first episode arrived free on Steam in 2021.
Feather Party is a multiplayer party game built around a collection of short mini-games starring a cast of chicks. Up to eight players can compete, either with friends or against rivals, trying to finish on top across the rounds, and a board game mode ties the contests together. It was made by threeW, a developer based in Turkey, published by Teneke Kafalar Spotlight, and released for Windows in January 2026.
Released in 2019, Felix the Reaper is a puzzle game by Kong Orange, a studio from Denmark, published by Daedalic Entertainment. Each level asks players to guide Felix through spatial puzzles while keeping him out of the sunlight, reshaping the environment to open safe routes. His job in every scenario is to set up fatal, often contrived accidents that claim a chosen character's life. The Danse Macabre tradition inspired the concept, and development spanned eight years.
Felvidek is a role-playing game that plays much like a classic JRPG, set in a low-fantasy, alternate-history take on medieval Slovakia in the region of Felvidék. Its visuals are realistic yet low-resolution, heavily dithered and monochrome, echoing fifth-generation console hardware. The game was made in RPG Maker MV by Slovak developers Jozef Pavelka and Vlado Ganaj, published by Tutto Passa, and released for Windows in March 2024.
Fenix Rage is a platform game from Costa Rican developer Green Lava Studios, released for Windows in 2014 and built with GameMaker. It has drawn comparisons to a blend of Super Meat Boy and Flappy Bird, and the team cited Sonic the Hedgehog and the 1990s cartoon SWAT Kats as inspirations. Console versions for PlayStation 4 and Xbox One arrived in 2016 under the new name Fenix Furia.
Feudal Alloy is a 2019 platform role-playing game from Czech studio Attu Games, categorised as a Metroidvania. It pairs platforming with RPG elements inside the kind of interconnected world the genre is known for, and its Steam listing adds action and adventure tags. Attu Games developed and self-published it, releasing it in January 2019 on Windows, macOS and Linux.
Fields of Mistria is a farm life sim with role-playing elements, set in the fictional town of Mistria as it rebuilds after an earthquake. Alongside farming, players get to know the villagers, and the game also mixes in combat and magic. NPC Studio in the United States developed and published it, starting work in 2019 and drawing inspiration from Stardew Valley, Harvest Moon and Rune Factory. It entered early access in August 2024 and reached full release exactly two years later.
Fight of Gods is a one-on-one fighting game whose roster is drawn from the deities and legendary figures of world religions and mythologies. Matches follow the familiar versus format, pitting these divine characters against each other. It was made by Digital Crafter, an independent developer from Taiwan. Its religious subject matter led to bans in Thailand, Indonesia, Malaysia and Singapore, and briefly caused Steam access in Malaysia to be blocked for a day.
Firewatch puts players in the boots of Henry, a fire lookout spending a summer in Wyoming's Shoshone National Forest. His only link to the outside is his supervisor Delilah on a walkie-talkie, and the dialogue lines the player picks shape how their bond grows while an old mystery surfaces. American developer Campo Santo made the game, co-published with Panic in 2016, and it later won Best Narrative at the Game Developers Choice Awards in 2017.
Five Nights at Freddy's places players in the security office of a family pizzeria as night guard Mike Schmidt. Watching security cameras and shutting steel doors keeps roaming animatronics at bay, but every action drains a limited power supply, and running out leaves the office defenceless. Scott Cawthon, a solo developer in the United States, made it in six months with Clickteam Fusion 2.5 and released it in 2014, launching a wider media franchise.
Five Nights at Freddy's: Security Breach casts players as Gregory, a young boy trapped overnight in a huge entertainment complex. He must slip past hostile animatronic mascots and a night guard until morning arrives. Unlike earlier entries, this ninth main installment in the series opens up into free-roam play. Steel Wool Studios in the United States developed it with Unreal Engine 4, and ScottGames published it in December 2021.
Flotsam blends survival with city-building, asking players to grow and sustain a settlement in a post-apocalyptic setting. It sits at the meeting point of simulation and strategy, with the focus on planning and keeping a community alive. The game comes from Pajama Llama Games in Belgium, entered early access in September 2019, and reached its full release in December 2025, now under Stray Fawn Publishing after an earlier stint with Kongregate.
Ace Maddox, a developer based in Slovakia, built Flying Tigers: Shadows Over China as an aerial combat game, and released it on Windows in May 2017. It draws on the history of the Flying Tigers, the volunteer pilots who fought for China against Japan during World War II. Players fly in first- or third-person view through a mission-based single-player campaign, and multiplayer supports up to 16 people in co-op and competitive modes.
Forced: Showdown is a bullet-hell brawler for one player, viewed from above and made by BetaDwarf, an independent developer from Denmark, and launched on Windows, OS X and Linux in March 2016. Framed as an ever-shifting galactic game show, it has players pick a champion, upgrade their abilities and fight through waves of minions while dodging incoming attacks. Each run combines a roguelike structure with a trading-card system that shapes how the champion grows.
Playing as either a priest or a journalist, you battle plague-ridden zombies and cultists through the strange town of Pestisville in Forgive Me Father, a first-person shooter. Polish developer Byte Barrel built it with Unreal Engine 4 and released it in 2022, with Fulqrum Publishing handling publishing. The game did well enough to lead to a sequel, which entered early access in 2023, and it holds a Metacritic score of 74.
Forgotton Anne, from Danish studio ThroughLine Games, is a cinematic blend of adventure and platforming that first launched in May 2018. Play mixes side-on platforming with adventure-game exploration, presented in a hand-drawn anime look and backed by an orchestral score recorded by the Copenhagen Philharmonic Orchestra. A macOS version followed in June 2018 after the Windows release, and a follow-up game, Forgotlings, arrived in February 2026.
Foxhole is a cooperative, massively multiplayer action-strategy game from Toronto-based Canadian studio Siege Camp, built in Unreal Engine 4. Viewed from a top-down perspective, it places each player in one of two factions as a single soldier in a persistent war inspired by early 20th century conflict. Players gather and manufacture supplies, haul them to the front, fight, and build fortifications to seize enemy territory.
Fragments of Him is a narrative game about Will, a man who dies near the start, and the people coping with his loss. Players move between four perspectives, including Will himself, his former girlfriend, his boyfriend and his grandmother, by choosing what each should interact with next. It was developed and published by Sassybot in the Netherlands and released in May 2016. Reviewers praised the writing but found the interaction repetitive.