406 indie games in this list, released 2014–2025, from developers such as Bombservice, Beautiful Glitch, moi rai games. Pick one to read our editorial note and jump to its store page.
These are editorial pages. The developers and publishers are not affiliated with The Gaming Nest unless explicitly stated.
Reverie Under the Moonlight is an independent Metroidvania in the Momodora series, a style built on exploring an interconnected map through action-adventure play. It is the fourth entry in the series, which started in 2010 with Momodora I. Developed by rdein under Bombservice in Brazil and made with GameMaker, it first came out on Windows in March 2016 with Playism as publisher.
Monster Prom is a dating sim in which players play a student at Spooky High, a school whose pupils are all monsters, with the goal of landing someone to take to prom. It was made by Beautiful Glitch, a Barcelona studio started by Julián Quijano, and launched on Windows, macOS and Linux in April 2018. A Second Term expansion followed in 2019, along with a string of sequels beginning with Monster Camp in 2020.
Monster Prom 2: Monster Camp is a visual novel in which players once again try to romance a cast of monsters, continuing the formula of the first Monster Prom. Steam categorises it as a simulation title. Beautiful Glitch, a studio from Spain, both developed and self-published it, releasing it in October 2020 for Windows, macOS and Linux as the second entry in its monster romance series.
Monster Sanctuary blends a side-scrolling metroidvania with monster collecting, letting you tame creatures and send them into turn-based battles. Exploration and team building feed into each other as you push through the world. It began as Denis Sinner's personal hobby project, grew through a Kickstarter that raised over five times its goal, and was released in 2020 by Moi Rai Games of Germany with Team17 publishing. It is built in Unity.
Moonlighter is an action role-playing game that folds roguelike structure and business simulation into one package, pairing combat with the running of a trade. It comes from Digital Sun, an independent studio in Spain, with 11 bit studios as its Steam publisher. The game launched in May 2018 on Windows, macOS, Linux and consoles, gained a Between Dimensions expansion in 2019, and was later followed by a sequel, Moonlighter 2: The Endless Vault.
By Stuffed Wombat, Silkersoft, Lukke, Rollin'Barrel · Austria
Mosa Lina is a 2D physics puzzle platformer that bills itself as a hostile take on the immersive sim. Each puzzle is open-ended, and players must improvise using a random selection of special tools and items to find a way through. It was created by Stuffed Wombat from Austria with contributors Silkersoft, Lukke and Rollin'Barrel, launched on PC in 2023, and later came to macOS and Nintendo Switch.
Mother Russia Bleeds is a beat 'em up from Le Cartel Studio, an indie developer based in France, published by Devolver Digital. It belongs to the brawler tradition of fighting through enemies in close-quarters combat, and Steam lists it simply as action. The game launched worldwide on Windows, macOS and Linux in September 2016. A PlayStation 4 version followed that December and a Switch port arrived in 2018.
Mountain is an unusual simulation game in which you have very little control: your only real input comes at the start, when you are asked to draw some objects. Beyond that the experience is largely passive, and the game is meant to run in the background while you use other programs. It was created by David OReilly, from Ireland, with Double Fine Productions publishing, and released in 2014 for Windows, macOS, Linux and iOS.
Munin is a 2D puzzle platformer starring Munin, a messenger of Odin, as she travels through Yggdrasil to win back her lost powers. Its main trick is rotating chunks of the level, using physics and Norse runes to rearrange platforms and open a path forward. It was made by Gojira, an indie company from Portugal, and published by Daedalic Entertainment in June 2014 for Windows, Mac and Linux.
Muse Dash is a rhythm game that fuses music timing with side-scrolling action, so hitting notes also means attacking enemies as your character runs through each stage. It uses a 2D anime art style. The developer, PeroPeroGames, is based in China, and the game first appeared on mobile in 2018 before reaching Windows and macOS in June 2019, with hasuhasu handling publishing.
Near-Mage combines point-and-click adventure play with RPG elements. It comes from Romanian developer Stuck In Attic, which handled both development and publishing, and it was released for Windows, macOS and Linux in May 2025. On Steam it is filed under the adventure and indie categories, and it supports all three major desktop platforms from launch.
Neva is a puzzle platformer about Alba, a young woman who journeys with a wolf named Neva through a land being overtaken by darkness, with the adventure unfolding over the course of four seasons. It blends platforming and puzzles with action-adventure elements. Spanish studio Nomada Studio developed it and Devolver Digital published it in October 2024 on PC and consoles, and a prequel expansion, Neva Prologue, followed in February 2026.
Never Give Up is a 2D platformer about Blue, a stick figure who wakes inside a strange facility and tries to get out. Levels are grouped into sets, each replaying the same layout in steadily harder variations that test persistence. Developed by Massive Monster from Australia with Tasselfoot and published by Armor Games in August 2019, it reboots the Give Up series and features voice acting by Arin Hanson.
Niche is a simulation game about genetics in which players breed a pack of canine or feline creatures, steering which traits and genes pass to the next generation so the group becomes ideally suited to its environment. Steam lists it under both simulation and strategy. Swiss independent studio Stray Fawn Studio funded it through Kickstarter, ran an early access period from 2016 and released the full game in September 2017.
Night Call is a noir adventure co-developed by Monkey Moon and BlackMuffin in France and published by Raw Fury. You drive a taxi through Paris after surviving a serial killer's attack, and must crack a murder case by talking with passengers. Alongside the investigation, a management layer tracks the need to earn a living from each shift. Released in July 2019, it was praised for setting and characters but criticised as repetitive.
Nightfall: Escape is a survival horror game from Zeenoh Inc., a Filipino company, released as a full game for Windows, macOS and Linux in 2016. You play Ara Cruz, a field journalist sent to look into an old mansion tied to a string of disappearances. Critics were mixed overall but singled out its storytelling and unusual monsters, and it received a Most Outstanding Narrative Story award at a 2015 event backed by the Philippines' Department of Information and Communications Technology.
No Case Should Remain Unsolved is a mystery game in which retired Senior Inspector Jean Gyeong revisits the disappearance of a girl named Seowan through memories of past interviews. Players read witness testimonies, rearrange them by order and speaker, and pick out words that trigger new memories. It was created by South Korean indie developer Somi in their spare time during 2023 and won awards at several game festivals.
Released in 2020, No One Lives Under the Lighthouse offers a horror adventure made by Marevo Collective, a studio from Ukraine. It combines exploration-led adventure play with an unsettling, horror-driven tone. The Director's Cut edition is available on Steam for Windows, Mac and Linux. Public sources say little about its specific mechanics, so it is best approached as a compact atmospheric adventure from the Ukrainian indie scene.
Northgard is a real-time strategy game that also carries 4X elements, developed and self-published by Shiro Games in France. It is built on the Heaps engine and came out in 2018 on PC before spreading to consoles and mobile devices. Critics were generally positive at launch. Its lasting popularity led to a 4X board game adaptation, Northgard: Uncharted Lands, which appeared in 2022.
Ocean Keeper: Dome Survival is a survival roguelike that pairs horde-clearing combat in the vein of Vampire Survivors with underwater mining. Players dig through caves for resources, upgrade weapons and a customisable mech spider, and hold out against waves of monsters and bosses. The game is the work of Ukrainian studio RetroStyle Games; it entered early access in 2024 and reached its 1.0 release in May 2025.
Oceanhorn: Monster of Uncharted Seas comes from Cornfox & Brothers, a studio based in Finland, and is an action-adventure in the classic mould. A young boy sets out to locate his missing father and bring down Oceanhorn, a fortress that is alive. Play draws heavily on classic Zelda design: you clear dungeons, battle monsters with an assortment of weapons, and smash pots or slash through bushes for coins and hearts. It debuted on iOS in 2013 before arriving on PC in 2015.
Okhlos: Omega is an action game with roguelike structure in which you do not control a lone hero but gather and steer a growing crowd of angry citizens. The mob is set loose against the gods of mythological Greece, with the aim of toppling their oppressive rule. It was made by Coffee Powered Machine, a studio from Argentina, and published by Devolver Digital in August 2016 for Windows, Mac and Linux.
Old Man's Journey is a gentle adventure game with puzzle elements that follows an old man who sets off on a trip after a letter brings him news. As he travels, semi-still flashback scenes gradually reveal the life he lived before. It was developed and published by Broken Rules, a studio from Austria, and released in 2017 for Windows, macOS and mobile devices, later reaching consoles.
OMORI follows Sunny, a withdrawn teenager, and Omori, his alter ego inside a strange dream world, with play alternating between Faraway Town and the dreamscape. Turn-based fights use emotion-driven status effects, and player choices steer toward one of several endings. Heavy themes of anxiety, depression and trauma give it a psychological horror edge. It was made by indie studio Omocat in the United States using RPG Maker MV and released in December 2020.