406 indie games in this list, released 2009–2025, from developers such as Killmonday Games AB, Cellar Door Games, Greenheart Games 💚. Pick one to read our editorial note and jump to its store page.
These are editorial pages. The developers and publishers are not affiliated with The Gaming Nest unless explicitly stated.
Fran Bow is a graphic adventure with a strong thread of psychological horror running through it. It was developed and produced by Killmonday Games, an independent studio from Sweden, and built with GameMaker. The game first arrived on PC in 2015, followed by mobile versions a year later and console ports in 2023. The facts at hand focus on its genre and release history rather than specific puzzles, so it suits players drawn to unsettling point-and-click stories.
Full Metal Furies is a Canadian action-adventure game from Cellar Door Games, which both developed and published it. It was first announced in February 2017 and released in January 2018 on Windows and Xbox One. Steam categorizes it under Action, Adventure and RPG, pointing to action combat mixed with role-playing elements, and it holds a Metacritic score of 85 from critics who reviewed it at launch.
Game Dev Tycoon is a business simulation in which you run your own video game company. Starting small, players design and release games, shaping each project and steering the business as it grows, in a strategy loop that critics often compared with Kairosoft's Game Dev Story, which inspired it. It was created by Greenheart Games, an Australian company that the brothers Patrick and Daniel Klug founded in 2012, and first released in December 2012.
Gang Beasts is a party beat 'em up from Boneloaf, a developer based in England. After an early access period on PC that began in August 2014, it arrived on Windows, macOS, Linux and PlayStation 4 in December 2017. Double Fine Presents handled publishing at first, until Boneloaf took over publishing in 2020. Its store listing pairs action and casual tags with simulation, framing it as a brawler aimed at playing with friends.
Genital Jousting is a party game designed for groups of players, with action listed among its genres. Available descriptions go little further than that, so the specifics of how a match plays out are not covered here. It was developed by the South African studio Free Lives and released in 2018 on Windows and macOS by publisher Devolver Digital, and it holds a Metacritic score of 68.
Geometry Dash is a rhythm-driven action game where players steer a simple icon through obstacle-filled stages timed to music. Most of its official levels scroll automatically, while a few use free platforming, and a built-in editor lets the community build, share and play custom stages. Swedish creator Robert Topala made it under his company RobTop Games using Cocos2d-x; it launched on mobile in 2013 and reached Steam in December 2014.
Gibbon: Beyond the Trees is a 2D adventure game with hand-drawn art that follows a lost gibbon on a risky journey through unknown lands in search of home. Its story draws on real ecological issues and was shaped in collaboration with local people and experts from Southeast Asia. It was developed and published by Broken Rules, a studio from Austria, launching first on Apple Arcade in 2022 and reaching Windows in May of that year.
As its subtitle suggests, Gibbous - A Cthulhu Adventure takes the point-and-click adventure format into Cthulhu-themed territory. Romanian developer Stuck In Attic developed and published it, releasing it on Steam and GOG in August 2019 for Windows, macOS and Linux, with a Nintendo Switch version as well. It holds a Metacritic score of 74 and carries an indie tag on Steam.
Glyphica: Typing Survival turns keyboard skill into a weapon: enemies pour into a minimalist arena and are cut down by typing quickly and accurately. It mixes roguelite runs, bullet hell shooting and horde survival, with a chosen weapon loadout shaping each attempt. The game comes from aliasBLACK, an independent studio in Singapore, and launched on Steam in early access in October 2024 with Squeaky Wheel publishing.
Goat Simulator is a comedic sandbox game in which the player controls a goat and tries to cause as much chaos as possible across an open map, without any larger objective. Its developer likens the flow to skateboarding games, and the team deliberately kept many harmless bugs for their comic value. Swedish studio Coffee Stain Studios grew it from a joke prototype made at an internal game jam, released it in 2014 and built it in Unreal Engine 3.
Godlike Burger is a darkly comic restaurant management game set in space. You run an eatery for alien customers and secretly dispatch some of them in creative ways, turning them into ingredients for the menu while keeping the rest coming back. Steam lists it as simulation and strategy. It was developed by Liquid Pug, a studio from Belarus, and published by Daedalic Entertainment in April 2022 for Windows, Mac and Linux.
Gods Will Be Watching is a point-and-click adventure pitched as a thriller, dropping the player into a series of tense scenarios and asking them to avert a crisis in each. Its core loop revolves around juggling scarce resources against the clock. Spanish studio Deconstructeam built it in GameMaker, and Devolver Digital published it in July 2014 for Windows, macOS and Linux, with an iOS port arriving in December 2015.
Gomo is an adventure played in the point-and-click tradition, made by the Slovak company Fishcow Studio. Available descriptions say little beyond its genre, so the specifics of its story and puzzles are left for players to discover. It was published by Daedalic Entertainment and released on Steam in December 2013 for Windows and Mac, and it holds a Metacritic score of 50.
GoNNER is a roguelike action game that has been likened to a shooter version of Spelunky, mixing run-based progression with gunplay across randomised levels. It was developed by Art in Heart, a studio from Sweden, and published by Raw Fury for Windows, macOS and Linux in October 2016, with a Nintendo Switch version arriving in 2017. The game holds a Metacritic score of 81, and a sequel, Gonner 2, followed in 2020.
By Charlie Oscar Lima Tango Interactive Entertainment · Lithuania
Gremlins, Inc. is a digital board game played in turns, set in a steampunk world populated by gremlins. As a turn-based strategy title, it asks players to plan their moves carefully to get ahead of rivals at the table. It was made by Lithuanian indie studio Charlie Oscar, designed by Alexey Bokulev of Eador: Genesis, and produced by Sergei Klimov. After an Early Access period that started in 2015, it fully launched on Steam in March 2016.
GRIME is a Metroidvania with role-playing systems and a soulsvania streak, built around exploring an interconnected world and fighting through it. It comes from Clover Bite, an independent developer in Israel, and was published by Akupara Games. The game first arrived in August 2021 on Windows and Google Stadia before reaching PlayStation, Xbox and Nintendo Switch in later years. Critics were broadly positive, and a follow-up, Grime II, was announced in 2023.
By Sokpop Collective, Tom van den Boogaart · Netherlands
Grunn is a gardening simulation that hides a horror game beneath its calm surface. The player rides a bus to a Dutch village, looks after a garden there, and gradually uncovers the secrets behind the place. It was made by Tom van den Boogaart, an independent developer from the Netherlands and member of Sokpop Collective, and released in 2024. Critics singled out the gap between its cosy appearance and the dread underneath.
Gunpoint is a stealth puzzle-platformer made by UK-based indie developer Tom Francis under the Suspicious Developments name, built in GameMaker and released for Windows in June 2013. As freelance spy Richard Conway, players slip into buildings, dodge guards and use gadgets like the Crosslink, which rewires electrical circuits, to bypass security. Along the way Conway tries to clear his name of a murder, and the game later opened the studio's Defenestration Trilogy.
Hades is a roguelite action RPG in which Zagreus, son of the god of the dead, fights to break out of the Underworld with help from Olympian gifts. Every run offers randomised chambers and fast hack-and-slash fighting built on attacks, dashes and magic, while treasure earned between deaths unlocks lasting upgrades. Supergiant Games, an American studio, released it in 2020, and multiple award shows and publications gave it game of the year honours.
Hades II casts players as Melinoe, a princess of the Underworld and the sister of Zagreus, on a quest to bring down Chronos, the Titan of Time, with help from the Olympian gods. It blends a roguelike structure with action role-playing combat. Supergiant Games, based in the United States, developed and published this first sequel in its history, moving from early access in 2024 to a full launch in September 2025, and critics praised its gameplay, art, music and voice work.
Haiku, the Robot is a Metroidvania in which a small robot explores a mechanical world overrun by corrupted machines. Play mixes combat with exploration of interconnected areas as you piece together the mysteries of a post-apocalyptic setting. Estonian studio Mister Morris Games developed and self-published it, launching it for PC and Mac in April 2022, with a Switch version later that year.
Hammerfight is a 2D action game built on physics, created by Russian developer Konstantin Koshutin and released on Windows in 2009 through publishers KranX Productions and 1C. It later reached a wider audience in 2011 as part of the third Humble Indie Bundle, when its underlying Haaf's Game Engine became open source and gained cross-platform support. A version titled Age of Hammer Wars also appeared on PlayStation minis and iOS.
Hand of Fate is an action RPG that combines deck building with roguelike dungeon runs. A mysterious Dealer lays out each randomized dungeon from cards on a tabletop, narrating events and asking for choices, and when a fight breaks out the game shifts into third-person brawling that rewards well-timed attacks, blocks and dodges. It was developed and published by the Australian studio Defiant Development, entering early access in 2014 and fully releasing in February 2015.
Heavy Bullets is a first-person shooter that follows roguelike rules, combining gunplay from a first-person view with the structure of a roguelike. It was made by Terri Vellmann, an independent developer based in Brazil, with Doseone also listed as a developer on its store page. Devolver Digital published it for Windows, OS X and Linux in September 2014.