Cookie Clicker
Developed by Orteil, DashNet
About the game — TGN editorial note
Cookie Clicker is an incremental game created in 2013 by French programmer Julien Thiennot, known as Orteil. You start by clicking a giant cookie, then spend your haul on buildings that bake automatically and upgrades that boost every source of output. Production grows exponentially and the tone gradually drifts toward cosmic horror. There is no traditional ending; instead you can ascend to restart with faster growth, and the game is credited with helping shape idle gaming.