926 لعبة مستقلة في هذه القائمة، صدرت بين 2011–2026، من مطوّرين مثل Killmonday Games AB، Brainwash Gang، Cellar Door Games. اختر لعبة لقراءة ملاحظتنا التحريرية والانتقال إلى صفحتها في المتجر.
هذه صفحات تحريرية. المطوّرون والناشرون غير مرتبطين بـ The Gaming Nest ما لم يُذكر ذلك صراحةً.
Fran Bow is a graphic adventure with a strong thread of psychological horror running through it. It was developed and produced by Killmonday Games, an independent studio from Sweden, and built with GameMaker. The game first arrived on PC in 2015, followed by mobile versions a year later and console ports in 2023. The facts at hand focus on its genre and release history rather than specific puzzles, so it suits players drawn to unsettling point-and-click stories.
Friends vs Friends is a first-person shooter that mixes deck-building into its design, pairing card-driven play with gunfights. Steam lists it as an action title. It was made by Brainwash Gang, an independent studio from Spain, and published by Raw Fury. The Windows version arrived in May 2023, with versions for Sony and Microsoft's current consoles following in September 2025, extending it from PC to current consoles.
Full Metal Furies is a Canadian action-adventure game from Cellar Door Games, which both developed and published it. It was first announced in February 2017 and released in January 2018 on Windows and Xbox One. Steam categorizes it under Action, Adventure and RPG, pointing to action combat mixed with role-playing elements, and it holds a Metacritic score of 85 from critics who reviewed it at launch.
Game Dev Tycoon is a business simulation in which you run your own video game company. Starting small, players design and release games, shaping each project and steering the business as it grows, in a strategy loop that critics often compared with Kairosoft's Game Dev Story, which inspired it. It was created by Greenheart Games, an Australian company that the brothers Patrick and Daniel Klug founded in 2012, and first released in December 2012.
من تطوير Boneloaf, Rocket Science · المملكة المتحدة
Gang Beasts is a party beat 'em up from Boneloaf, a developer based in England. After an early access period on PC that began in August 2014, it arrived on Windows, macOS, Linux and PlayStation 4 in December 2017. Double Fine Presents handled publishing at first, until Boneloaf took over publishing in 2020. Its store listing pairs action and casual tags with simulation, framing it as a brawler aimed at playing with friends.
Garshasp: The Monster Slayer is an action-adventure game drawn from the legends of Garshasp, a monster-slaying hero of Persian mythology. Players fight through hostile creatures on a revenge quest to recover a mace belonging to the hero's ancestors. It was developed by Dead Mage, based in Iran, together with Fanafzar Sharif Studios on the Ogre3d engine, and released for Windows in May 2011, with reviews noting its ambition for an independent project.
Gatekeeper is a fast-paced roguelike action game about pursuing Chaos to recover the stolen Heart of Time. Players battle through waves of enemy forces on each run and can go alone or team up in four-player co-op. It was developed by Gravity Lagoon, a studio based in Kazakhstan, published by HypeTrain Digital, and released for Windows in August 2025.
Genital Jousting is a party game designed for groups of players, with action listed among its genres. Available descriptions go little further than that, so the specifics of how a match plays out are not covered here. It was developed by the South African studio Free Lives and released in 2018 on Windows and macOS by publisher Devolver Digital, and it holds a Metacritic score of 68.
Geometry Dash is a rhythm-driven action game where players steer a simple icon through obstacle-filled stages timed to music. Most of its official levels scroll automatically, while a few use free platforming, and a built-in editor lets the community build, share and play custom stages. Swedish creator Robert Topala made it under his company RobTop Games using Cocos2d-x; it launched on mobile in 2013 and reached Steam in December 2014.
Ghost of a Tale is a stealth action RPG created mainly by Lionel Gallat of SeithCG in France, funded through a 2013 Indiegogo campaign. You play Tilo, a mouse minstrel held on an island prison run by rats, trying to escape and find his wife. Exploration means creeping past guards and using disguises to stay unnoticed in a dark medieval world of animal characters. The full PC version was released in March 2018.
Gibbon: Beyond the Trees is a 2D adventure game with hand-drawn art that follows a lost gibbon on a risky journey through unknown lands in search of home. Its story draws on real ecological issues and was shaped in collaboration with local people and experts from Southeast Asia. It was developed and published by Broken Rules, a studio from Austria, launching first on Apple Arcade in 2022 and reaching Windows in May of that year.
As its subtitle suggests, Gibbous - A Cthulhu Adventure takes the point-and-click adventure format into Cthulhu-themed territory. Romanian developer Stuck In Attic developed and published it, releasing it on Steam and GOG in August 2019 for Windows, macOS and Linux, with a Nintendo Switch version as well. It holds a Metacritic score of 74 and carries an indie tag on Steam.
GigaBash is a brawler about giant monsters, drawing on the kaiju tradition for its towering fighters and destructive battles. Its roster includes guest appearances from the Godzilla, Ultraman and Gamera franchises, alongside its own creatures. Passion Republic Games, an independent studio from Malaysia, both made and published it, arriving on Windows in August 2022 with additional console versions following a year later.
Giraffe and Annika blends action-adventure exploration with rhythm-driven battles. Annika, a catgirl with no memory, wakes up stranded on the island of Spica and teams up with a boy named Giraffe to find three star fragments that can restore her past. Encounters are nonviolent, resolved by hitting notes in time with the music. It was made by Japanese indie studio Atelier Mimina, published by Playism among others, and released on Windows in February 2020.
Glyphica: Typing Survival turns keyboard skill into a weapon: enemies pour into a minimalist arena and are cut down by typing quickly and accurately. It mixes roguelite runs, bullet hell shooting and horde survival, with a chosen weapon loadout shaping each attempt. The game comes from aliasBLACK, an independent studio in Singapore, and launched on Steam in early access in October 2024 with Squeaky Wheel publishing.
Gnosia is a visual novel built on social deduction, set aboard a spaceship threatened by a parasitic affliction called gnosia that takes over its hosts. The amnesiac player either investigates which crewmates may be infected or plays as one of the infected, while also working to break a time loop with the help of a silver key. Japanese studio Petit Depotto first released it in 2019, and the Windows version came in January 2022.
Goat Simulator is a comedic sandbox game in which the player controls a goat and tries to cause as much chaos as possible across an open map, without any larger objective. Its developer likens the flow to skateboarding games, and the team deliberately kept many harmless bugs for their comic value. Swedish studio Coffee Stain Studios grew it from a joke prototype made at an internal game jam, released it in 2014 and built it in Unreal Engine 3.
Godlike Burger is a darkly comic restaurant management game set in space. You run an eatery for alien customers and secretly dispatch some of them in creative ways, turning them into ingredients for the menu while keeping the rest coming back. Steam lists it as simulation and strategy. It was developed by Liquid Pug, a studio from Belarus, and published by Daedalic Entertainment in April 2022 for Windows, Mac and Linux.
Gods Will Be Watching is a point-and-click adventure pitched as a thriller, dropping the player into a series of tense scenarios and asking them to avert a crisis in each. Its core loop revolves around juggling scarce resources against the clock. Spanish studio Deconstructeam built it in GameMaker, and Devolver Digital published it in July 2014 for Windows, macOS and Linux, with an iOS port arriving in December 2015.
Going Medieval is a colony simulation in which the player guides a band of survivors rebuilding after a Black Death-like plague. It takes place in an alternate-history version of 14th-century Britain and is often likened to RimWorld and Dwarf Fortress for the depth of its building and simulation systems. The game comes from the Serbian independent developer Foxy Voxel, entered early access in 2021 and fully launched in March 2026.
Golf Club Nostalgia is a golf puzzler set on an Earth abandoned by humanity, where the wealthy who escaped to Mars return to play among the ruins. Players shoot through wrecked monuments, malls and museums while the story unfolds mostly through a radio broadcast soundtrack. Made by Demagog Studio from Serbia, it first appeared on mobile in 2018 and reached Windows in 2021, with critics praising its music and art over its simple golf.
Gomo is an adventure played in the point-and-click tradition, made by the Slovak company Fishcow Studio. Available descriptions say little beyond its genre, so the specifics of its story and puzzles are left for players to discover. It was published by Daedalic Entertainment and released on Steam in December 2013 for Windows and Mac, and it holds a Metacritic score of 50.
GoNNER is a roguelike action game that has been likened to a shooter version of Spelunky, mixing run-based progression with gunplay across randomised levels. It was developed by Art in Heart, a studio from Sweden, and published by Raw Fury for Windows, macOS and Linux in October 2016, with a Nintendo Switch version arriving in 2017. The game holds a Metacritic score of 81, and a sequel, Gonner 2, followed in 2020.
Granny 3 is an adventure game from DVloper, a developer based in Slovakia, released on Steam for Windows in 2021. The goal is to get away from Granny and Grandpa, and the player is given five days in which to manage it. The store listing offers little detail beyond that premise, which frames the game as a race against time to break free from the two antagonists before the days run out.