62 لعبة مستقلة في هذه القائمة، صدرت بين 2016، من مطوّرين مثل Le Cartel Studio، Xelu, Those Awesome Guys، Zeenoh, 7 Seals. اختر لعبة لقراءة ملاحظتنا التحريرية والانتقال إلى صفحتها في المتجر.
هذه صفحات تحريرية. المطوّرون والناشرون غير مرتبطين بـ The Gaming Nest ما لم يُذكر ذلك صراحةً.
Mother Russia Bleeds is a beat 'em up from Le Cartel Studio, an indie developer based in France, published by Devolver Digital. It belongs to the brawler tradition of fighting through enemies in close-quarters combat, and Steam lists it simply as action. The game launched worldwide on Windows, macOS and Linux in September 2016. A PlayStation 4 version followed that December and a Switch port arrived in 2018.
Built for groups of players, Move or Die is a party platformer from Romanian indie studio Those Awesome Guys, with Xelu also credited on development. It was released for Windows in January 2016 and reached PlayStation 4 in 2019. The game runs on the LÖVE framework and holds a Metacritic score of 80, and Steam lists it as an indie action title.
Nightfall: Escape is a survival horror game from Zeenoh Inc., a Filipino company, released as a full game for Windows, macOS and Linux in 2016. You play Ara Cruz, a field journalist sent to look into an old mansion tied to a string of disappearances. Critics were mixed overall but singled out its storytelling and unusual monsters, and it received a Most Outstanding Narrative Story award at a 2015 event backed by the Philippines' Department of Information and Communications Technology.
Okhlos: Omega is an action game with roguelike structure in which you do not control a lone hero but gather and steer a growing crowd of angry citizens. The mob is set loose against the gods of mythological Greece, with the aim of toppling their oppressive rule. It was made by Coffee Powered Machine, a studio from Argentina, and published by Devolver Digital in August 2016 for Windows, Mac and Linux.
OneShot is a puzzle adventure that deliberately breaks the fourth wall: the player is treated as someone separate from Niko, who is trying to bring light back to a sunless world by carrying a giant lightbulb, the world's sun, up to a tower's summit. Many puzzles reach outside the game into the computer's own operating system. American indie studio Future Cat built it in RPG Maker XP, KOMODO published it in December 2016, and it earned a Golden Joystick nomination for PC Game of the Year.
OPUS: The Day We Found Earth is a narrative adventure that puts exploration and storytelling ahead of challenge or combat. The experience is built around discovering its story at the player's own pace. It comes from SIGONO, an independent studio in Taiwan once called Team Signal, and debuted on mobile in 2015 before reaching Windows and Mac through Steam in 2016. It earned a Best Meaningful Play nomination at the International Mobile Gaming Awards and later received two sequels.
Orwell: Keeping an Eye On You is an episodic simulation game that puts you in the seat of a government operative. Your job is to sift through surveillance material and personal data to identify people who might threaten national security, deciding what information to pass on. It was created by the indie developer Osmotic Studios in Germany and published by Daedalic Entertainment, with its release on Windows, macOS and Linux in 2016.
Out There Somewhere is a puzzle platformer about a spaceman stranded on an alien world who uses a portal gun to get around obstacles. His aim is to escape the planet while confronting a malevolent force called Grigori. The game was made by Pedro Medeiros and Amora Bettany under the name MiniBoss in Brazil, built with GameMaker, first released in 2012 and brought to Steam in March 2016.
Overcooked is a cooking sim from UK studio Ghost Town Games, published by Team17 and released in August 2016. Local co-op players take charge of chefs in hazard-strewn kitchens, racing the clock to prepare meals that match incoming orders. At the 13th BAFTA Games Awards it took home two prizes, Best Family Game and Best British Game, and a sequel arrived in 2018, later bundled with the original as All You Can Eat.
Plague Inc: Evolved is a real-time strategy sim from Ndemic Creations, an independent UK studio, and a PC and console remake of the developer's earlier Plague Inc. Players create a pathogen and evolve it with the goal of wiping out humanity through a deadly plague. An epidemic model with a detailed, realistic set of variables governs how the disease spreads and how severe it becomes, a design that drew the attention of the CDC.
Political Animals is a government and election simulation set in a world of animal politicians. Players run a campaign by enacting policies and handling scandals to win over voters, with victory at the polls as the central goal. It was developed by Squeaky Wheel, a studio in the Philippines, and released in 2016 by British publisher Positech Games, the company behind the Democracy series.
Poly Bridge tasks players with designing bridges sturdy enough for vehicles to drive across. Structures are assembled from steel, wood, rope and cable, hydraulic parts can make sections move, and each material has its own cost, which turns every level into a budget puzzle. It was made by Dry Cactus, an indie studio from New Zealand, with a score by composer Adrian Talens, and came out on Windows in 2016, later reaching iOS.
Redcon - Strike Commander, styled REDCON, is a 2016 real-time strategy game from Czech developer Hexage. It draws its inspiration from Cannon Fodder, the third segment of the Japanese anime film Memories. Released for Windows in April 2016, it is listed under the strategy and simulation genres, and Hexage both developed and published it.
Rubek is a casual puzzle game built around rolling and matching colours, with levels meant to bend your thinking as you plan each move. Beyond that core idea, its store information describes it only in broad casual and indie terms, so expect a compact, focused logic challenge rather than a story-driven experience. It was developed and published by Xigma Games, an Indian studio, and released in October 2016 for Windows and Mac.
من تطوير Egidijus Bachur, Alexey Davydov · Lithuania
Scrap Garden is a puzzle platformer following Canny, a solitary robot who wakes up in a ruined world where every other machine has stopped working. The player guides him through platforming stages and environmental puzzles while trying to learn what happened to the city and whether anyone else survived. Egidijus Bachur and Alexey Davydov are credited as developers, with Flazm publishing; the team is from Lithuania, and the Steam release arrived in 2016.
SEUM: Speedrunners from Hell is a first-person platformer from Croatian developer Pine Studio, released on Steam in July 2016. Players dash through levels against the clock, relying on an assortment of power-ups to shave time off each attempt. Its design takes cues from speedrunning in games such as Quake and Super Meat Boy, and the odd name comes from ColloSEUM, the working title used during development.
SpeedRunners is a side-scrolling multiplayer racer in which up to four players run, jump and swing through levels while trying to knock rivals off the screen. Weapons and pickups add chaos, and matches can be played locally or online. It was developed by Dutch studio DoubleDutch Games on Microsoft XNA, published by tinyBuild, and fully released in 2016 after early access; the Electronic Sports League recognised it as an esport in 2015.
Starbound is a 2D action-adventure from UK studio Chucklefish, set across a procedurally generated universe that players roam freely. Exploration yields new weapons, armor and items, and journeys lead to towns and villages populated by a variety of intelligent species. It left early access in July 2016 on Windows, OS X and Linux, and its genre listings point to sandbox and RPG elements alongside its science-fiction setting.
Tales is a fantasy point-and-click adventure in 2D, with stages that draw on legends, myths and books of fairy tales, and puzzles solved through classic interaction. It was developed by Ape Marina in Italy using Adventure Game Studio and published by Screen 7, releasing DRM-free on November 14, 2016. Reviews were mostly positive, crediting its story, puzzles, voice acting and humor, and noting its appeal as a family-friendly game.
The Final Station is a side-scrolling shooter that layers train simulation and exploration on top of its combat. It was developed by the Russian studio Do My Best Games, and brought to Steam by publisher tinyBuild in late August 2016. Critics praised its originality and world-building while pointing to its linear structure, and a DLC called The Only Traitor followed in 2017 with a new lead character whose story runs alongside the main one.
The Lion's Song tells, across four point-and-click episodes, the stories of artists and thinkers in early twentieth-century Vienna, each wrestling with creativity, ambition and what society expects of them. Decisions in one chapter link the four stories together and can change details that appear later. Austrian studio Mi'pu'mi Games grew it out of a Ludum Dare jam entry by designer Stefan Srb, and it took the indie game prize at the Deutscher Entwicklerpreis in 2016.
A 2D cinematic platformer from Polish studio Puzzling Dream, The Way follows a space explorer who cannot come to terms with his wife's death. After discovering ancient texts about eternal existence on one of his final expeditions, he returns to that site hoping to bring her back. PlayWay published it for Windows in 2016, and its play combines platforming with puzzle solving.
THOTH, an abstract shoot 'em up, comes from Carlsen Games in Denmark, released for Windows and Mac in 2016 under the Double Fine Presents label. It was created by Jeppe Carlsen, who had served as lead gameplay designer on Playdead's Limbo and Inside. In keeping with its genre, play revolves around shooting and evading enemies, all presented in a stripped-back, abstract visual style that suits its minimal approach.
Through the Woods is a horror adventure played from a third-person perspective. Its Norwegian roots are central to its identity, and it is classed as survival horror, pointing to tense exploration rather than combat-heavy action. It was developed by indie studio Antagonist in Norway and arrived on Windows through Steam and GOG in October 2016. The available sources do not go into detail about its story or specific mechanics.