اكتشاف خارجي — External Discovery

No, I'm not a Human

من تطوير Trioskaz

عن اللعبة — ملاحظة تحريرية من TGN

During a solar catastrophe that has pushed humanity into a nocturnal existence, No, I'm Not a Human keeps players locked indoors by day and answering the door by night. Each person asking for shelter must be questioned to judge whether they are human or a hostile Visitor, with new detection methods revealed daily and several possible endings. Russian studio Trioskaz developed this first-person horror game, released by Critical Reflex in September 2025.