اكتشاف خارجي — External Discovery

I Am Bread

من تطوير Bossa Studios

عن اللعبة — ملاحظة تحريرية من TGN

I Am Bread casts the player as a slice of bread trying to reach the toaster. Movement relies on abilities like gripping onto surfaces, and levels become puzzles about climbing across rooms while dodging dangers such as knives, pets and dirty floors that spoil the bread. Bossa Studios, based in the United Kingdom, developed and released it in April 2015, and the humorous idea later continued in a follow-up, I Am Fish, in 2021.