Wayward Heroes

A 2D auto-battler roguelike where players build a team of heroes, fight through enemy waves, and grow stronger through gear and upgrades

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عن اللعبة

Wayward Heroes is a 2D auto-battler roguelike developed in Unity 6, focused on progression-driven gameplay and modular system design.


Players recruit heroes, engage in automated battles, and strengthen their roster through gear, upgrades, and long-term progression systems.


The game features wave-based combat with increasingly challenging enemies, encouraging players to refine their team composition and optimize their build over time.


Players earn coins and upgrade balls through gameplay and a Plinko-based reward system, which is used to unlock new heroes, upgrade stats, and enhance equipment.


The project is built around a data-driven architecture using Scriptable Objects, allowing all core content such as heroes, enemies, levels, gear, and upgrades to be created, configured, and extended without modifying gameplay code.

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المزيد من Kamel Mahjoub

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