13 لعبة مستقلة في هذه القائمة، صدرت بين 2015–2026، من مطوّرين مثل PINIX، League of Geeks، LocalThunk. اختر لعبة لقراءة ملاحظتنا التحريرية والانتقال إلى صفحتها في المتجر.
هذه صفحات تحريرية. المطوّرون والناشرون غير مرتبطين بـ The Gaming Nest ما لم يُذكر ذلك صراحةً.
Alina of the Arena is a roguelite deckbuilder in which players build up a deck of cards and use it to defeat opponents in arena battles. Taiwanese developer PINIX self-published it in 2022 for Windows, Mac and Xbox, and DANGEN Entertainment brought it to Nintendo Switch and PlayStation consoles in 2023. Reviews at launch were generally favourable, and on Steam it sits under strategy, reflecting its tactical card-driven fights.
Armello is a digital board game that blends role-playing with turn-based strategy in a fantasy kingdom of animal clans. Up to four players each take control of a hero competing to become the next ruler, using dice rolls and cards drawn from a deck, so every move shapes how the match plays out. It was developed by League of Geeks in Australia with support from Screen Australia and Film Victoria, partly funded through Kickstarter, and released in 2015.
Balatro is a poker-themed roguelike deckbuilder made by Canadian solo developer LocalThunk, with Playstack as publisher, in 2024. Each round asks the player to hit a score target by playing poker hands drawn from a standard 52-card deck, with only a few hands and discards available to spend. Drawing on the card game big two and Luck Be a Landlord, it earned Game of the Year honours from the 25th Game Developers Choice Awards.
Cultist Simulator is a card-driven simulation from UK indie studio Weather Factory, built in Unity and released for Windows, macOS and Linux in May 2018. Set amid 1920s Lovecraftian horror, it has players move cards across a tabletop to gather followers, occult texts and tools while chasing one of several routes to immortality. Staying alive means dodging starvation, despair, madness and dangerous enemies. Reviewers liked the writing, while others criticized its pacing.
Faeria is a digital collectible card game fused with turn-based strategy, played out on a shifting game board inside a fantasy world. Matches combine deck choices with positional play, since the board itself changes as the battle goes on. It was developed by Abrakam in Belgium and arrived on desktop in 2017, with console versions following in 2020. Critics responded well to it, and it holds a favourable aggregate score.
من تطوير Charlie Oscar Lima Tango Interactive Entertainment · Lithuania
Gremlins, Inc. is a digital board game played in turns, set in a steampunk world populated by gremlins. As a turn-based strategy title, it asks players to plan their moves carefully to get ahead of rivals at the table. It was made by Lithuanian indie studio Charlie Oscar, designed by Alexey Bokulev of Eador: Genesis, and produced by Sergei Klimov. After an Early Access period that started in 2015, it fully launched on Steam in March 2016.
Inscryption is a roguelike deck-building game from Canadian studio Daniel Mullins Games, directed by Daniel Mullins and published by Devolver Digital in 2021. Set in a cabin, it has the player face a mysterious gamemaster across a tabletop card game, gradually folding in puzzles, escape-room ideas and a cryptic metafictional story. It grew out of a Ludum Dare jam prototype and went on to win several Game of the Year awards.
Shroom and Gloom is a first-person roguelike deckbuilder from Team Lazerbeam, a studio in South Africa, published by Devolver Digital. Players collect and grow cards across two decks at once, chaining large combos to defeat hostile fungal creatures in a moody setting. A demo was available on Steam in May 2025, and the full game entered early access in September 2026.
Slay the Spire is a roguelike deckbuilder in which one of four characters climbs a procedurally generated tower, fighting enemies and bosses along the way. Combat is driven by cards, and new cards won from battles let players shape a deck strong enough to reach the top. It was made by Mega Crit, an independent American studio, on libGDX, released fully in January 2019, and is credited with popularising the genre.
Slay the Spire 2 is a roguelike deckbuilder where players pick a hero and climb the Spire floor by floor, gathering cards and using them to beat monsters. This follow-up to the 2019 original adds two new heroes beside three returning ones and brings co-op for up to four players. It is developed and published by Mega Crit, an American studio, runs on the Godot engine, and entered early access in March 2026.
Stacklands is a management and construction sim played entirely with cards. Dragging cards onto one another produces resources, raises buildings and triggers fights with creatures, so a villager placed on a berry bush yields food that keeps the settlement alive. It was developed and published by Sokpop Collective from the Netherlands and came out for Windows and macOS in April 2022.
من تطوير poncle, Nosebleed Interactive · المملكة المتحدة
This roguelike deckbuilder spinoff was co-developed by UK developers poncle and Nosebleed Interactive, with poncle publishing. It takes the action roguelike formula of Vampire Survivors and reshapes it around building a deck of cards. It released on Steam in April 2026 for Windows and macOS, and its Steam store tags pair action with strategy.
Black Book is a dark adventure RPG steeped in Slavic mythology from Morteshka, the Russian studio behind The Mooseman. You play a young sorceress in a world where people live alongside creatures from folklore, and battles are fought with cards drawn from a book of spells. It is a strong example of an indie game built directly on regional myths and folk belief.